ページ

Galbaldy Alpha (FS)

Delusion-MS #079: 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions. 

MS Name: 
MS-17 Galbaldy Alpha Filius Stream Custom

Source: 
MS-X
Mobile Suit Gundam The Plot to Assassinate Gihren
Gundam wiki: MS-17 Galbaldy α, Gundam: Battle Operation 2 Wiki: Galbaldy Alpha, Gelgoog Marine (Spike Shield), Gyan Beam Saber, Galbaldy Alpha Beam RifleWe referred from the article. 

Machine Concept: 
This machine is a variation of Galbaldy Alpha. The basic performance is close to the 450 cost of the original machine. 

The feature is that it is equipped with a saber with an attack power of 2800. Although it has high power, the combo attack power correction is set low, which is 25%, which is lower than the normal 50%. Attack motion is N / Upward input is Galbady Alpha downward input melee attack. Horizontal input is a melee attack of Gyan's horizontal input on both the left and right. The downward input attack is a motion similar to the downward input melee attack of Gundam GP03 Stamen.

Equipped with Galbaldy Shield at the time of sortie. If it breaks, equip it with a Spike Shield (spare equipment) out of nowhere. In other words, this machine can receive up to two increased maneuverability when the shield is damaged. The Shield Tackle skill is disabled with the initial shield.

This machine has been given the environmental suitability "Luna surface" by my own research. For details, please read the applicable items below.

Equipped Weapons: 
Galbaldy Alpha Beam Rifle
Gyan Beam Saber
Sturm Faust
Galbaldy Alpha Shield
Spike shield (spare equipment)

Skill: 
Emergency Evasion Controller: LV2
Enhanced Tackle: LV3
Shield Tackle 
High Performance Balencer
Anti-Blast Stabilizer
Special Leg Buffer: LV2
Melee Combo Controller: LV1
Forced Injector: LV2
High-speed Switching Control System

Unit Type: General
Environment Usage: Space, Ground
Environment Specialization: Ground + Lunarsurface
Melee Priority: 3

High-speed Switching Control System [D-Skill #021]
Skill category: 
Attack Skill, Attack Expansion
Description: 
Reduced weapon switching completion time by 25%.

This skill forcibly improves the performance of Weapons. There is no risk, but handling weapons with low attack power remains the same, so that is a weak point. 

For example, Weapon with a switching completion time of 2 seconds have been reduced to 1.5 seconds. If the shortened time has two decimal places, round up the second digit.

Lunarsurface
Description: 
This property gives the machine an environmental suitability "Lunar surface". The Lunarsurface environment does not currently exist and may not be implemented in the future. So this is a delusion.

This property is applied while in contact with the ground in a low gravity environment. Applicable contents are walking speed + 3%, turning performance + 6%, and acquisition of Explosive Reactive Armor skill. This property has no correction during space action. Many machines that do not have space environment suitability have this property.

Describes the environment "Lunar surface". This environment is the ground without atmosphere as an environmental characteristic. In other words, most of it is a low gravity space. It's complicated, but from the point of view of game sortie restrictions, the environment in this area is outer space.

The method of maneuvering this environment is the method of maneuvering the ground environment. Most of them are the same as before, but the jumping behavior and the maneuvering method in the air are different.

In this environment, the machine can jump without accumulating and can jump to the maximum jump altitude of the machine without consuming thrusters. And while the machine is above the moon, it can move at high speeds. If you jump again while the machine is above the moon, it will switch to the method of maneuvering in outer space. During that time, the machine can act without falling to the ground due to gravity, but since it constantly consumes thrusters, the action time is limited.

You can end the state of outer space action. When the machine touches the ground by the descent action, it shifts to the ground action state. Alternatively, if you overheat your thruster during space action, it will shift to a gravity fall state. Also, if you are defeated by some kind of attack while in outer space, you will be in a gravity fall state.

0 件のコメント:

コメントを投稿